Gamescom 2026 demo and booth tracker
The current Hall 4.1 pavilion location, B2B access caveat, public-demo status, and the exact details FLEXUS has not published yet.
FLIGHT DP-2026 · CABIN CREW WANTED
Dear Passengers is a first-person co-op airline playground. Fly, serve the cabin, accept risky cargo, and prevent a routine trip from becoming a physics-powered disaster.
Dear Passengers is planned for 2026. Wishlisting alerts you when FLEXUS posts release news.

LIVE · DEPARTURES BOARD
Major FLEXUS announcements, live Steam checks, and selected press coverage, newest first and clearly separated. Last checked August 25, 2026.
Steam's public Top Wishlists page places Dear Passengers fourth in the current ordering. This is a dated chart snapshot, not a new developer-reported wishlist total, and the position can change as other games move.

FLEXUS announced two million Steam wishlists and a Top 6 position. A gameplay video is in production, and players will fully control the plane. The post shares a raw Unity screenshot and asks which aviation crime the community wants first.
FLEXUS released the 37-second “Another Friendslop Game” teaser and said Dear Passengers was close to two million wishlists, not that it had reached them. The team cited climbing mountains, robbing houses, and crashing an RV with friends as co-op inspiration.

FLEXUS says the team is working every day on more game mechanics, unexpected events, suspicious luggage, and additional passengers who should never be allowed near an airplane.
FLEXUS confirmed Dear Passengers reached one million wishlists and the Top 25 most wishlisted games on Steam within two days of its reveal, with no ads or paid creators.
The studio reported 700,000 wishlists in 36 hours and called Dear Passengers the most talked-about game in the world during its announcement week.
Coverage highlights the world's-worst-airline premise and compares the physics chaos of Dear Passengers to recent 'friendslop' favorites.
VERIFIED · INDEPENDENT EDITORIAL
These maintained briefings use primary sources, label interpretation, and keep unknown details visible. No paid placements or affiliate links.
The current Hall 4.1 pavilion location, B2B access caveat, public-demo status, and the exact details FLEXUS has not published yet.
What FLEXUS actually announced on July 31, how the public Steam chart later moved, and which gameplay details remain pending.
A source-led record of the original Steam reveal, launch window, modes, core flight loop, first trailer, and unanswered launch questions.
A dated status board for the 2026 release window, public demo, price, platforms, and every launch detail that remains unannounced.
A source-by-source timeline from 700,000 to two million wishlists, with careful limits on what those developer-reported milestones prove.
The evidence desk behind this site: each important claim, its primary source, its confidence level, and the next event that could change it.
A system-by-system reading of manifest choices, cockpit communication, cabin work, physics failures, and what still needs hands-on verification.
A hardware decision guide that separates Steam's published minimum from unsupported frame-rate, Steam Deck, controller, and performance claims.
A maintainable fact check covering modes, platforms, languages, release timing, player count, demo access, and other common assumptions.
A precise guide to confirmed online co-op and single-player support, plus the still-unknown lobby size, matchmaking, crossplay, and voice features.
Steam's six listed interface languages, the difference between interface, audio, and subtitles, and why this site's translations are separate.
A dated archive of both FLEXUS videos with a scene-level evidence guide and a clear boundary around features the edits cannot confirm.
Where legitimate access will appear, what is not downloadable today, and how to avoid unofficial installers, keys, APKs, and fake sign-up pages.
01 · YOUR PRE-FLIGHT BRIEFING
Dear Passengers is an action-adventure game built around teamwork, bad decisions, and slapstick physics. One crew member can stay in the cockpit while the rest work inside the aircraft. The job sounds simple: deliver passengers and cargo to their destination. The trouble is that the plane is unreliable, the customers are demanding, and the most profitable manifest may also be the most dangerous.
That setup makes Dear Passengers less like a serious flight simulator and more like a shared crisis generator. FLEXUS says its design, art, sound, and trailer all aim for laughter with friends instead of rage-quitting—even while the crew puts out fires, sometimes literally. Steam lists single-player and online co-op, although FLEXUS has not explained solo role switching.
02 · A FLIGHT IN FIVE DECISIONS
The official description gives the ingredients. This practical route map shows how those systems fit into one readable shift.
Before takeoff, Dear Passengers asks the crew to choose who and what comes aboard. Safer choices should make the cabin easier to manage; risky passengers and high-paying cargo promise a better reward but create more ways for the flight to fail.
Put a confident flyer in the cockpit and give the cabin a clear first responder. Dear Passengers supports online co-op, but no maximum player count is confirmed. Good communication may matter more than a large crew when problems happen at both ends of the aircraft.
Passengers expect food, drinks, and something close to a smooth ride. In Dear Passengers, routine service keeps the cabin busy before the emergency arrives. A meal cart, loose suitcase, or impatient traveler can become part of the physics problem once the plane starts moving.
Dynamic weather, turbulence, and air pockets can throw passengers, luggage, and unsecured items through the cabin. Dear Passengers is about stopping one comic accident from becoming several: protect the cargo, settle the travelers, and keep the aircraft operating.
The stated objective is delivery, preferably in one piece. A successful Dear Passengers run appears to balance arrival, safety, and payout rather than perfect procedure. The exact scoring, progression, and failure rules have not yet been detailed, so treat them as open questions.
03 · CREW OPERATING NOTES
These are strategy suggestions based on the confirmed systems, not announced tutorials or class rules.
Keep flying as the primary job. Warn the cabin before sharp turns, bad weather, or air pockets so teammates can secure loose cargo and passengers. Dear Passengers makes the cockpit and cabin dependent on each other; silence turns turbulence into cleanup.
Choose the worst active problem, announce it, and finish it before chasing the next distraction. In Dear Passengers, food service matters, but a moving suitcase or unstable traveler can create a chain reaction that costs more time than a delayed drink.
Do not simply select every lucrative option. Mix high-risk cargo with manageable passengers until your group learns the aircraft. Dear Passengers openly links higher payouts to more trouble, so the manifest is effectively the crew's difficulty choice before departure.
04 · NOW BOARDING
The announcement trailer shows the tone more clearly than a checklist can: first-person cockpit work, crowded cabins, improvised problem-solving, and a plane that seems determined to embarrass its crew. Play it here, then open Steam to keep Dear Passengers on your radar.
Wishlist Dear Passengers on Steam ↗




05 · CONFIRMED VS. UNKNOWN
Dear Passengers is still approaching release, so precision matters. The information below comes from the current Steam listing and separates published features from details that FLEXUS has not shared. No guessed launch date or invented crew size is hiding in the small print.
Check the official Steam listing ↗06 · MINIMUM CABIN EQUIPMENT
The published minimum target is modest in storage but asks for a DirectX 12 system. Recommended specifications are not listed yet, and Steam Deck compatibility remains unconfirmed.
07 · MEET THE DEVELOPER
FLEXUS develops and publishes Dear Passengers. The official studio profile describes a Kyiv-based team founded in 2020, with more than 70 people and over 300 million game downloads across 150+ countries.
Visit the official FLEXUS website ↗08 · OFFICIAL CHANNELS
Use FLEXUS-controlled channels for release news, official videos, development posts, and community announcements.
Open the official Dear Passengers website now listed by Steam and operated by FLEXUS Games.
Visit the official game website ↗Join the community, discuss the game, and watch for official Dear Passengers announcements.
Open the official Discord ↗Watch Dear Passengers trailers and official videos from FLEXUS Games.
Follow on YouTube ↗See clips, artwork, and short studio updates from @flexus.games.
Follow on Instagram ↗Follow @flexus_games, the X account linked from the official Dear Passengers website.
Follow on X ↗Follow the Steam hub and wishlist Dear Passengers for official announcements and launch alerts.
Open Steam ↗Follow FLEXUS, the studio behind Dear Passengers, for company news and development context.
Follow the studio on LinkedIn ↗09 · PASSENGER QUESTIONS
Last fact-checked against official FLEXUS and Steam sources on August 25, 2026.
Steam gives Dear Passengers a 2026 release window. An exact month and day have not been announced, so any more precise date should be treated as speculation until FLEXUS updates the store page.
Yes. Dear Passengers is listed with multiplayer, co-op, and online co-op. Steam also lists single-player. FLEXUS has not published the maximum crew size or explained matchmaking.
Yes, single-player is confirmed. What remains unknown is how Dear Passengers handles several jobs for one person—through quick role switching, assistance, simplified tasks, or another system.
Steam currently lists interface support for English, Arabic, Simplified Chinese, Turkish, Ukrainian, and Japanese. Full audio and subtitle support are not listed.
FLEXUS founder Semen Kozyura said the team is preparing a demo for Gamescom 2026 in Cologne, where it will appear at the booth for Ukrainian games, followed by a public demo later. No public download date is listed yet. Windows PC remains the only confirmed platform; console, Mac, and Linux versions have not been announced.
Read the founder's demo update ↗FLEXUS is both developer and publisher. This page is an independent Dear Passengers briefing, not an official FLEXUS or Valve website. Use the Steam listing for final purchasing and release information.
No. FLEXUS stated in a developer-tagged Steam reply that Dear Passengers was created without generative AI. The job posting discussed by players concerned marketing assets for older mobile projects, not this game.
Read the developer clarification on Steam ↗10 · MORE CO-OP CHAOS
Teamwork, physics, memorable mistakes.



FINAL BOARDING CALL
If chaotic co-op, physical comedy, and a terrible airline sound like your kind of trip, wishlist Dear Passengers now. Steam will notify you when the 2026 release is ready for boarding.
Add Dear Passengers to your Steam wishlist ↗